Bunnyscope
Filed under: Bunnyscope, Private, Uncategorized | 7 Comments
Tags: blog, bunny, destiny, hijack, plush, rodent, toy
Machinarium
Even though the new family member (PS®3) combined with the new games (The Beatles™ Rockband™, Little Big Planet™ and Arkham Asylum™) keeps me quite occupied and highly entertained I have not forgotten my passion for smaller adventures and indie games.
Ages ago I stumbled over the game Samorost and Continue reading ‘Machinarium’
Filed under: Consoles, Design, Indie, Mac, PC, PS3, game | 2 Comments
Tags: adventure, amanita design, arkham asylum, console, linux, little big planet, Mac, PC, point and click, PS3, rockband, samorost, samorost 2
It’s been a hard day’s night…
…and I’ve been drumming like a dog!
A few weeks ago the wonderful and ingenious mastermind of this residency decided that it was about time to spend an enormous amount of money on Beatles Rockband™. I agreed, since I was more than ready to take my destined place at the drums. From deep within I felt that drumming is the gift that needs room to blossom and develop. It turns out that I was right.
Filed under: Consoles, Design, Game Design, PS3, game | Leave a Comment
Tags: beatles, rockband, brütal legend, jack black, john lennon, paul mccartney, george harrison, ringo starr, beatlemania, playstation 3, guitar hero, beatles rockband
Gamer Girl September
Filed under: Gamer Girl Art Project, Gamer Girl Pin Up Calendar, Gamer Girls, Photography | Leave a Comment
Tags: art project, gamer girl, gamer girl calendar, nintendo, princess peach, september, super mario
Gamer Girl v2.0
I have to apologize beforehand for not having updated this blog in a while (which translates into “months”). The perfect excuse (for basically everything) is that crunch-time hit me hard and knocked me out for the last few months. Since I had been working (and still am) on two different projects my time was almost equally divided on work and work. Not much time to breathe, even less time to chase after photos, interviews and concepts.
This made me rethink the whole project. Continue reading ‘Gamer Girl v2.0′
Filed under: Gamer Girl Art Project, Gamer Girl Pin Up Calendar, Gamer Girls | 1 Comment
Tags: art project, format, gamer girl, gamer girl calendar, Gamer Girls, v2.0
Gamer Girl May
Before I present you the new gamer girl I would like to apologize for the long break. Work is getting in the way and it seems as if crunch-mode might last until September. Just to be warned – this could mean that the upcoming presentations might take a while as well. I will provide you with further information on the project – there might be a change in format and concept. I won’t give away too much.
But now on to another gamer girl and her presentation. Continue reading ‘Gamer Girl May’
Filed under: Gamer Girl Pin Up Calendar, Gamer Girls, Photography | 1 Comment
Tags: calendar, female, gamer, gamer girl, may
Plants vs. Zombies
Due to an incredible amount of crunchtime and a deadline that puts a lot of emphasis on the “dead”-syllable I have not found the time to update my blog as much as I would have wanted to.
In the last couple of weeks I have spent my freetime and weekends at work. Nonetheless, I have managed to download and play the pre-release version of Plants vs. Zombies (by PopCap), which I was really looking forward to. To be honest, this was the first time I remembered the release date of a casual game and eagerly checked out every bit of information I could get my fingers on. Their marketing strategy did feed my ever-growing curiosity (and also gave me a few good laughs, a new avatar and a song I cannot get out of my head) and constantly reminded me to look out for the new and exciting game in which – well, what exactly do these plants do in this game? And how do the zombies come in? Do they interact? How are they connected? And what kind of game is it anyway? Continue reading ‘Plants vs. Zombies’
Filed under: Mac, PC, game | Leave a Comment
Tags: addictive, casual game, plants, popcap, time management, tower defense, zombies


