Archive for the ‘Game Design’ Category

This year the third Austria Game Jam took place at the St. Marx Media Quarter in Vienna. In the last two years I couldn’t attend due to an unfortunate date collision of the game jam and the GFG, a small but high-quality game dev conference held in Hannover, Germany. Unfortunately, it didn’t take place this year. When I was approached by Jürgen Musil, one of the AGJ organizers, if I wanted to…

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Yesterday I assisted Heather Kelley with her workshop “Paper Games” on iterative game design, which was part of the “Make Me Eclectic” festival organized by Miss Balthazar’s Laboratory. The Lab focuses on offering workshops on new media and technology, as well as programming and other seemingly male-dominated areas to interested girls, women and…


At the end of February, a mysterious postcard was delivered to my house. It was hand-written (as I would’ve expected from a postcard) and addressed to me. Someone was telling me about her research (about what?) close to a waterside (where?) and if I believed in the feeling of déjà vu. I was also asked to help the writer of the postcard (with what?) and that we would see each other at the end of the month. Signed…see, it was hard to tell because there was no signature. Not a hint of a name. Just a postcard with a beautiful shot of water, handwriting that I could not assign to anyone I know. A mystery. Naturally, I would try to solve it, so I…


You may have (or have not) wondered about this extremely long period of silence on my blog. I surely haven’t abandoned this place, nor have I decided to start a new one. The excuse is as simple, as it is true – I have been busy! To prove to you that I really was, here a short list of all the things I’ve started, finished or…


Today at the MQ/Raum D in Vienna/Austria at around 7 pm a talk will be held on the artistic merits of violence in games. You heard me right – the artistic merits of violence.


…and I’ve been drumming like a dog!

A few weeks ago the wonderful and ingenious mastermind of this residency decided that it was about time to spend an enormous amount of money on “Beatles Rockband”. I agreed, since I was more than ready to take my destined place at the drums. From deep within I felt that drumming is the gift that needs room to blossom and develop. It turns out that I was…


A few weeks ago I was asked to give an interview for a German online gaming portal that wanted to take a closer look at the company I am doing level design for and the product we are currently working on. Since it is a casual MMO that comes from an Austrian team the game and the team working on it has become…


Games for Girls

29Mar09

My thoughtful and observant partner in crime was so kind as to send me a link to an interesting TED Talk by Brenda Laurel about her research and development of games that not only appeal to young girls but also cater to their interests and dreams.


Level Design

13Feb09

A week ago I was offered the chance to change into the department of level design. My work experience covers game design but not level design, so when the offer came I made sure to…


Career Paths

04Feb09

On my 10th birthday I received my very first personal computer – the Schneider Euro PC (complete with color monitor and external 20MB HD). Back then I did not have games to play for the system but fiddled around with several graphics tools and DOS itself. Soon my father started buying PC magazines that came with…