Posts Tagged ‘vienna’

This year the third Austria Game Jam took place at the St. Marx Media Quarter in Vienna. In the last two years I couldn’t attend due to an unfortunate date collision of the game jam and the GFG, a small but high-quality game dev conference held in Hannover, Germany. Unfortunately, it didn’t take place this year. When I was approached by Jürgen Musil, one of the AGJ organizers, if I wanted to…

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At the end of February, a mysterious postcard was delivered to my house. It was hand-written (as I would’ve expected from a postcard) and addressed to me. Someone was telling me about her research (about what?) close to a waterside (where?) and if I believed in the feeling of déjà vu. I was also asked to help the writer of the postcard (with what?) and that we would see each other at the end of the month. Signed…see, it was hard to tell because there was no signature. Not a hint of a name. Just a postcard with a beautiful shot of water, handwriting that I could not assign to anyone I know. A mystery. Naturally, I would try to solve it, so I…


You may have (or have not) wondered about this extremely long period of silence on my blog. I surely haven’t abandoned this place, nor have I decided to start a new one. The excuse is as simple, as it is true – I have been busy! To prove to you that I really was, here a short list of all the things I’ve started, finished or…


Today at the MQ/Raum D in Vienna/Austria at around 7 pm a talk will be held on the artistic merits of violence in games. You heard me right – the artistic merits of violence.


A few weeks ago I was asked to give an interview for a German online gaming portal that wanted to take a closer look at the company I am doing level design for and the product we are currently working on. Since it is a casual MMO that comes from an Austrian team the game and the team working on it has become…


In the next following weeks a few meetings and events are taking place…


Тетрис (as it is spelt in Russian) was originally created by Alexey Pajitnov in 1985. Ever since, the game…


Happy Birthday Intelligent Artifice!


Yesterday, the first get together for local game designers took place. We decided to kick off at the werkzeugH in Vienna.