Тетрис (as it is spelt in Russian) was originally created by Alexey Pajitnov in 1985. Ever since, the game has become a huge hit for almost every gaming platform out there. Single-Player, multi-player – the variations are endless, as seems to be the fun and the fascination of this rather simple game. The player needs to stack differently shaped blocks (all of which consist of 4 cubes) seamlessly, in order to get rid of the blocks on the screen.
Playing the game is supposed to positively influence the brain activity and helps reducing stress.
Above all that, it comes in numerous variations and there is Tetris for every possible situation in life.
It has even crossed the digital boundaries and has turned analogue.
Why this ad-like hommage to a game that has been here for ages, has not released the superdeluxe version lately or has added new and improved colors?
It is fun to play, it was fun to play when I was 11 years old and played it endlessly on my Game Boy™ (first ed.) and it is still incredibly fun when I find the time to play it. Above all that a friend of mine is probably Vienna’s finest and toughest Tetris-player. Kudos to her.
Tetris is not fond of being fun, it seems. Bastet or Bastard Tetris was made for you to hate it. An algorithm is used to define which block is needed the most and least – guess what, you will receive the latter. The piece you need the most is the one you will not see for a very long time.
Filed under: Design, gadgets, game, Game Design, Game Related | 8 Comments
Tags: Alexey Pajitnov, bastard tetris, bastet, bracelet, cube, dawanda, Тетрис, etsy, fridge, game boy, hommage, ice cubes, magnet, mirror, multi-player, russian, single-player, tetris, vienna