Archive for the ‘Game Development’ Category
Why am I so Busy?
05Apr09
As you may have noticed, the April Gamer Girl photo has not been uploaded yet, even though it is clearly April (the calendar states so). The reason behind this small delay (after all, April lasts a whole month and we are just at the beginning) is the incredible amount of work that keeps me occupied.
Filed under: Design, game, Game Development, Level Design, Mac, MMO, PC | 1 Comment
Tags: 7million, break in, casual, heist, minigames, MMO, PC, team vienna
Career Paths
04Feb09
On my 10th birthday I received my very first personal computer – the Schneider Euro PC (complete with color monitor and external 20MB HD). Back then I did not have games to play for the system but fiddled around with several graphics tools and DOS itself. Soon my father started buying PC magazines that came with…
Filed under: Design, game, Game Design, Game Development, Level Design, MMO, QA | Leave a Comment
Tags: career, computer, console, dos, external hd, Game Design, games, gaming, job, job advertisment, Level Design, mobile, monitor, PC, QA, resume, schneider euro pc, Usability, usability game engineer
In the next following weeks a few meetings and events are taking place…
Filed under: Design, game, Game Design, Game Design Get Together, Game Development, Gamer Girl Pin Up Calendar, Gamer Girls, IGDA Stammtisch | Leave a Comment
Tags: Design, design-wiki, developer, development, events, female gamer, friendfeed, Game Design, Game Design Get Together, Game Development, gamer girl, gamer girl calendar, Gamer Girls, igda, stammtisch, vienna, werkzeugH, wien, wiki