Archive for the 'Game Design' Category
It’s been a hard day’s night…
…and I’ve been drumming like a dog!
A few weeks ago the wonderful and ingenious mastermind of this residency decided that it was about time to spend an enormous amount of money on “Beatles Rockband”. I agreed, since I was more than ready to take my destined place at the drums. From deep within I felt that drumming is the gift that needs room to blossom and develop. It turns out that I was…
Filed under: Consoles, Design, Game Design, PS3, game | Leave a Comment
Tags: beatlemania, beatles, beatles rockband, brütal legend, george harrison, guitar hero, jack black, john lennon, paul mccartney, playstation 3, ringo starr, rockband
Games for Girls
My thoughtful and observant partner in crime was so kind as to send me a link to an interesting TED Talk by Brenda Laurel about her research and development of games that not only appeal to young girls but also cater to their interests and dreams.
Filed under: Game Design, PC, target audience | Leave a Comment
Tags: computer, female, game boy, gamer, games, gender, issues, male-dominated, pseudo-science, stereotypes, target audience, walkman
Level Design
A week ago I was offered the chance to change into the department of level design. My work experience covers game design but not level design, so when the offer came I made sure to…
Filed under: Design, Game Design, Level Design, MMO, game | Leave a Comment
Career Paths
On my 10th birthday I received my very first personal computer – the Schneider Euro PC (complete with color monitor and external 20MB HD). Back then I did not have games to play for the system but fiddled around with several graphics tools and DOS itself. Soon my father started buying PC magazines that came with…
Filed under: Design, Game Design, Game Development, Level Design, MMO, QA, game | Leave a Comment
Tags: career, computer, console, dos, external hd, Game Design, games, gaming, job, job advertisment, Level Design, mobile, monitor, PC, QA, resume, schneider euro pc, Usability, usability game engineer
In the next following weeks a few meetings and events are taking place…
Filed under: Design, Game Design, Game Design Get Together, Game Development, Gamer Girl Pin Up Calendar, Gamer Girls, IGDA Stammtisch, game | Leave a Comment
Tags: Design, design-wiki, developer, development, events, female gamer, friendfeed, Game Design, Game Design Get Together, Game Development, gamer girl, gamer girl calendar, Gamer Girls, igda, stammtisch, vienna, werkzeugH, wien, wiki
Who are you making games for? Have you ever asked yourself this question? Who is going to play the game in the end? Who am I trying to reach with my idea?
Filed under: Design, Game Design, MMO, Mac, PC, PS2, game, iPhone, mobile, wii | 11 Comments
Tags: addictive, AI, audience, casual, development, fun, game, gamer, graphics, hardcore, high-end, mechanics, mobile, PC, production, story, target