Archive for the 'Game Design' Category

Today at the MQ/Raum D in Vienna/Austria at around 7 pm a talk will be held on the artistic merits of violence in games. You heard me right – the artistic merits of violence.


…and I’ve been drumming like a dog!

A few weeks ago the wonderful and ingenious mastermind of this residency decided that it was about time to spend an enormous amount of money on “Beatles Rockband”. I agreed, since I was more than ready to take my destined place at the drums. From deep within I felt that drumming is the gift that needs room to blossom and develop. It turns out that I was…


A few weeks ago I was asked to give an interview for a German online gaming portal that wanted to take a closer look at the company I am doing level design for and the product we are currently working on. Since it is a casual MMO that comes from an Austrian team the game and the team working on it has become…


My thoughtful and observant partner in crime was so kind as to send me a link to an interesting TED Talk by Brenda Laurel about her research and development of games that not only appeal to young girls but also cater to their interests and dreams.


Level Design

13Feb09

A week ago I was offered the chance to change into the department of level design. My work experience covers game design but not level design, so when the offer came I made sure to…


Gamer Girl February is online!


Career Paths

04Feb09

On my 10th birthday I received my very first personal computer – the Schneider Euro PC (complete with color monitor and external 20MB HD). Back then I did not have games to play for the system but fiddled around with several graphics tools and DOS itself. Soon my father started buying PC magazines that came with…


In the next following weeks a few meetings and events are taking place…


Тетрис (as it is spelt in Russian) was originally created by Alexey Pajitnov in 1985. Ever since, the game…


Who are you making games for? Have you ever asked yourself this question? Who is going to play the game in the end? Who am I trying to reach with my idea?